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Duplicate

Votes

0

Found in

2019.3.0b8

2019.3.0f6

2020.1

Issue ID

1218993

Regression

Yes

Particle instanced by Timeline crashes Editor on death when "Looping" is off and "Stop Action" is set to Disable

Shuriken

-

How to reproduce:
1. Open attached project "TimelineTest.zip" and scene "SampleScene"
2. In Hierarchy window, select "New Timeline" GameObject, observe in Timeline Window
3. In Project window, select Assets/Scenes/ParticleSystem.prefab
4. In Inspector window, turn off Looping and set Stop Action to Disable
5. Enter Play Mode

Expected result: "New Timeline" Control Track finishes playing after Particle death
Actual result: Editor crashes as Particle dies

Reproducible with: 2019.3.0b8, 2019.3.1f1, 2020.1.0a23
Not reproducible with: 2018.4.17f1, 2019.3.0b7
Could not test with: 2017.4.37f1 (unable to add Particle System prefab to "New Timeline" asset)

Note:
When the "Particle System" prefab does not have "Looping" set to Off and "Stop Action" set to Disable, the editor does not crash.

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