Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
2020.1.0a1
2020.1.0a20
Issue ID
1213457
Regression
Yes
[Shuriken] Selector button of "Particle System" in the "Sub Emitters" modules is misplaced
Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached screenshot.
Steps to repro:
1. Create a new project
2. Hierarchy > Create > Effects > Particle System
3. Inspector > Particle System > Sub Emitters > enable
Actual Result:
Particle System selector button is misplaced
Expected Result:
Particle System button is aligned with other UI
Reproducible in:
2020.1.0a19, 2019.3.0f6 (3805be3cb06a), 2019.3.0a3
Working fine in:
2019.3.0a2, 2019.2.14f1
Environment:
Windows 10 and macOS10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment