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Won't Fix

Votes

10

Found in

2023.1.0a1

2023.2.0a1

Issue ID

UUM-967

Regression

Yes

Width of Line Renderer becomes inconsistent when a 90 degree angle is formed and the last portion of the line is very short

Visual Effects - Legacy

-

How to reproduce:
1. Open QA-supplied project
2. Load scene "repro"
3. Observe Scene view
4. (Optional) Adjust the X coordinate of Element 5

Expected result: GameObject's Line Renderer should be the same width across all of its length
Actual result: GameObject's Line Renderer's width is wider in the bottom left corner

Not reproducible with: 5.5.4p4, 5.6.3p2, 2017.1.0p4_892c0f8d8f8a, 2017.2.0b6 2017.3.0a3
Reproducible with 2017.1.0p4_993b526d98f5, 2017.2.0b7, 2017.2.0b10, 2017.3.0a4, 2017.3.0a6

Regression introduced in: 2017.1.0p4_993b526d98f5, 2017.2.0b7, 2017.3.0a4

Note from RichardK: Please also check case: https://fogbugz.unity3d.com/f/cases/952016/
QA closed as duplicate, but that case exhibits issues where the line loops, too, whereas this case does not.

  1. Resolution Note:

    LineRenderer is being deprioritised.

Comments (3)

  1. spider853

    Dec 22, 2022 23:46

    Same in 2021.3.16, when vertices are getting closer it shrinks

  2. Olulekan01

    Dec 24, 2019 10:44

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  3. Eriks-indesign

    Sep 18, 2017 07:50

    Please fix this unity.

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