Search Issue Tracker

0
votes
Fixed

Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...

Visual Effects - Legacy

-

Sep 14, 2019

-

Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

-

Sep 19, 2019

-

Version/s: 2019.3.0b4

Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more

0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

-

Sep 20, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more

0
votes
Fixed

Editor crash on ParticleSystemGeometryJob::ScheduleJobs when changing Tr...

Visual Effects - Legacy

-

Sep 15, 2019

-

Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open user attached project "ProjectOne.zip"2. Open "Main" scene3. In Hierarchy, select Player > Graphic > ... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Visual Effects - Legacy

-

Jun 19, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached '1344356.zip' project2. Open the SampleScene3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Fixed

Unity crashes when viewing a Particle System with GPU Instancing turned ...

Visual Effects - Legacy

-

Apr 30, 2021

-

Version/s: 2021.2.0a2, 2021.2.0a15

How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

-

Oct 28, 2019

-

Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

-

Oct 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
Fixed

[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...

Visual Effects - Legacy

-

Oct 03, 2019

-

Version/s: 2018.4, 2019.2.6f1, 2020.1

How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more

1
votes
By Design

Trail Renderer does not stop emitting when TrailRenderer.emitting is set...

Visual Effects - Legacy

-

Oct 15, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project2. Enter Play mode and wait for the animation to finish Expected result: Trail Re... Read more