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Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...
To reproduce: 1. Open attached project ("case_1184253.zip") 2. Open "Sample" Game Object in Hierarchy 3. In the Inspector window und... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps: 1. Create a new particle system 2. Set the emission shape to mesh and assign a default cube 3. Change the start color's... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more
Editor crash on ParticleSystemGeometryJob::ScheduleJobs when changing Tr...
How to reproduce: 1. Open user attached project "ProjectOne.zip" 2. Open "Main" scene 3. In Hierarchy, select Player > Graphic > Hea... Read more
Error appears in the Console when using the Default Particle System's te...
How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce: 1. Open the user's attached "NewShaderCompiler.zip" project 2. Open the "SampleScene" Scene 3. Change the "Scripta... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce: 1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene "" 2. In Hierarchy window, select... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more
[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...
How to reproduce: 1. Build the "Particles_Crash.zip" project for iOS 2. Build & Run the project to the device via Xcode 3. Move your... Read more
Trail Renderer does not stop emitting when TrailRenderer.emitting is set...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and wait for the animation to finish Expected result: Trail... Read more
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