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Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...
To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
Editor crash on ParticleSystemGeometryJob::ScheduleJobs when changing Tr...
How to reproduce:1. Open user attached project "ProjectOne.zip"2. Open "Main" scene3. In Hierarchy, select Player > Graphic > ... Read more
Error appears in the Console when using the Default Particle System's te...
How to reproduce:1. Open the attached '1344356.zip' project2. Open the SampleScene3. In the Hierarchy select GameObject > Particl... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...
How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more
Trail Renderer does not stop emitting when TrailRenderer.emitting is set...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and wait for the animation to finish Expected result: Trail Re... Read more
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