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Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce: 1. Open the user attached project 2. Enter Play Mode 3. Observe the Console window Expected result: No warnings A... Read more
[Line Renderer] Normals are flipped when using alignment mode "Local"
When using a line renderer with a standard shader, using "View" alignment mode generates a correct mesh but using "Local" alignment ... Read more
Particle System emits particles in wrong direction when using Shape Rota...
How to reproduce: 1. Open user's project ("ParticleRotationReport.zip") 2. Open scene "ParticlesRotation" 3. Select "UseShapeRotatio... Read more
Individual particles jump to wrong place when the Particle System change...
To reproduce: 1. Open the attached project (ParticleSystemSimulationSpeed.zip) 2. In the SampleScene, enter Play mode 3. Observe th... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce: 1. Open attached project "Case_1278594" and load Scene "ParticleScene" 2. Select the GameObject "Particle System" ... Read more
Crashes on WorldCollision when Particle System is using Sub Emitters wit...
How to reproduce: 1. Open attached project 2. Open BrokenParticles scene 3. Select Blood Particle System 4. Turn on Sub Emitters 5.... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice that the Particle System doesn't start simulati... Read more
Particle system's position cannot be changed *visually* when simulation ...
How to reproduce: 1. Open attached project ("case_1052381_particles.zip") 2. Press Play Expected result: Particle System spawns whe... Read more
[Mac] Unity Crashes on loading when Particles Shape property is set to Mesh
How to reproduce: 1. Download my attached project "TestParticles.zip" 2. Open that project Expected result: The project opens Actua... Read more
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