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[VCS] Workflow: Moving assets should be optionally allowed even when the...
In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more
[VCS] [Plastic SCM] Local folders cannot be deleted while version contro...
How to reproduce:1. Create a new project in your preferred Plastic SCM workspace2. Connect it to Plastic SCM3. Turn off "Automatic A... Read more
[VCS] Modifying texture import settings also checks out the asset itself...
It seems that when user modifies import settings of various assets, both the asset and the .meta file of it are checked out in Perfo... Read more
Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce:1. Contact me for the project, or setup SVN on a project with Prefabs and Settings2. On computer one, make a change... Read more
Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce:1. Create a new project2. Set version control to Hidden Meta Files3. With the mouse focus and unfocus the editor window... Read more
VCS: add user option to disable overlay icons (some people don't use edi...
Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get late... Read more
[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...
Reproduction steps: 1. Run a Local Perforce Server using p4d2. Connect to the Server3. Set-up appropriate Workspaces4. Launch Unity ... Read more
"BringWindowToFront does not exist in the current context" error when op...
Reproduction steps:1. Open the attached project “IssueProject“2. Observe the Console window Expected result: No errors are displayed... Read more
[VCS] Reverting the manifest.json file does not lock the Editor until th...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Submit the initial proje... Read more
Version control identifying icons are low resolution and do not scale
1. Open any project and set-up Plastic SCM2. Create a workspace for the project3. Create a new Asset in Project Browser4. Use the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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