Search Issue Tracker
Perforce Plugin causes ArgumentOutOfRangeException in batchmode
How to reproduce:1. Open the attached project and make sure Perforce is selected as the Version Control2. Close the Editor3. Run bui... Read more
[VCS] Files in VCCache remain mapped to wrong name after renaming (move ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatic Add... Read more
[VCS] Modifying texture import settings also checks out the asset itself...
It seems that when user modifies import settings of various assets, both the asset and the .meta file of it are checked out in Perfo... Read more
Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce:1. Contact me for the project, or setup SVN on a project with Prefabs and Settings2. On computer one, make a change... Read more
Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce:1. Create a new project2. Set version control to Hidden Meta Files3. With the mouse focus and unfocus the editor window... Read more
VCS: add user option to disable overlay icons (some people don't use edi...
Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get late... Read more
[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...
Reproduction steps: 1. Run a Local Perforce Server using p4d2. Connect to the Server3. Set-up appropriate Workspaces4. Launch Unity ... Read more
[Vcs][P4] -vcPerforcePassword argument value is not being hidden when Un...
Reproduction steps:1. Extract the attached project “P4-password”2. Using the Command Line interface open the project using the attac... Read more
[VCS] Provider operations should allow working on files outside of project
VersionControl.Provider operations (checkout, add, ...) today only work on paths that are known to the asset database & are vers... Read more
[VCS] Workflow: Moving assets should be optionally allowed even when the...
In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11