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21
votes
Won't Fix

[macOS] Unity freezes and never exits when running Test Runner from Comm...

Unity Test Runner

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Oct 13, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open Terminal window2. Download user's project and unzip it3. Launch Test Runner by using this command:/(path to the... Read more

11
votes
Won't Fix

Test Runner UI shows that Async / Await tests were successful when these...

Unity Test Runner

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Aug 15, 2018

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Version/s: 2018.2.3f1

The Assertion failure gets logged into the Unity console when the Test fails but the Test Runner UI shows a green tick and doesn't w... Read more

0
votes
By Design

Subsequent Tests fail when MonoBehavior stops the Editor

Unity Test Runner

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Jan 28, 2022

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Version/s: 2019.3.5f1, 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more

1
votes
Won't Fix

Scriptable Object with missing Script behaves differently in PlayMode an...

Unity Test Runner

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Apr 04, 2018

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Version/s: 2018.1.0b13

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode - everything works fine3. Open Window -> Debug ... Read more

0
votes
Fixed

[Test Runner] Canceling save of scene changes when trying to run a test ...

Unity Test Runner

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Feb 22, 2018

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Version/s: 2017.3.0b9, 2018.1.0a4, 2018.2.0a1

1. Open the attached project2. Open the Test Runner3. Double click on TestImportAsset test (it works)4. Make any changes to the scen... Read more

0
votes
By Design

Test Runner's results change after first Test run when using Singleton

Unity Test Runner

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Dec 13, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b12, 2019.1.0b4, 2019.3.0a6

To reproduce:1. Open attached project ("SingletonInstancesTest")2. In Test Runner window click "Run All"- Tests return positive3. Ru... Read more

0
votes
By Design

LogAssert.Expect doesn't catch exceptions if not called from Debug.LogEx...

Unity Test Runner

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Jan 25, 2018

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Version/s: 2018.1.0b4

Steps to reproduce:1. Open user attached project2. Open "NewTestScript" from the "PlayModeTests" or "EditModeTests" folder3. Notice ... Read more

0
votes
Fixed

[TestRunner] Tests are not torn down properly when they fail due to logg...

Unity Test Runner

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Sep 04, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Download attached project "TearDownRepro.zip" and open in Unity2. Open "SampleScene" scene3. Open Test Runner windo... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
By Design

[UTR] EditorApplication.isPlaying = false doesn't stop playmode after te...

Unity Test Runner

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May 21, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

Steps to reproduce:1) Open the attached project.2) Open Test Runner.3) Run EditMode tests. The tests pass, but the editor remains in... Read more