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Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce: 1. Open a new project 2. Go to GameObject --> UI --> Text 3. Set Text Anchor Preset to Stretch Middle 4. Drag th... Read more
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated ... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce: 1. Open "DataApp.zip" project 2. Add all scenes to the Build Settings 3. Load "DemoMain" scene 4. Enter playmode... Read more
Scroll View content is visible outside of Mask when there is another mas...
How to reproduce: 1. Open the attached "Test12" project and enter playmode 2. Scroll the text vertically Expected result: Text st... Read more
[UI] Scrollbar covers the content when slider is dragged to the final po...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Make sure Game view resolution is set to 480x320. 3. Play the sc... Read more
Unity crashes at CreateNullGfxDevice (repro using Super Text Mesh Plugin)
Unity crashes at CreateNullGfxDevice. Unity crashes when "<q=anybutton>" is pasted to the Text field of Super Text Mesh component. ... Read more
Text Fields don't show their text value on some resolutions, when Canvas...
To reproduce: 1. Open attached project "TextInvisible.zip" 2. Open "test" scene and Play it. (Text is visible) 3. Stop game. 4. Buil... Read more
Memory leak after changing display from UI render camera to main camera
Steps to reproduce: 1. Download "Testmemoryleakui.zip" and open "test-scene" scene 2. Open Profiler window 3. Press play button 4. ... Read more
Canvas.SendWillRenderCanvases function shows big latency when canvas is ...
To reproduce: 1. Open attached project; 2. Open scene Main; 3. Make sure Profiler window is open; 4. Enter Play mode; 5. Check Profi... Read more
All about bugs
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