Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
882968
Regression
No
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated in a certain angles.
These angles are:
from 100 (or -260) to 178 (or -182) and
from 280 (or -80) to 358 (-2)
Basically in 2nd and 4th quadrants of the circle.
To reproduce:
1. Open attached repro project with unity 5.5.1f1 .
2. Open _main scene.
3. Enter play mode.
4. Slowly scroll the button through the top bound using mouse scroll.
Note: You should now see something like this: (Video: "case_882968_video.webm")
Results: Button disappeared before it exited the boundaries.
5. Scroll the button down and it appears again, but late as shown in the video.
Reproduces with: 5.3.6f1; 5.4.4f1; 5.5.1f1; 5.5.1p4; 5.6.0b9 .
The zip archive attached to this description contains repro projects for both 5.3.6f1 and 5.5.1f1 .
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment