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Won't Fix
Votes
0
Found in
5.5.2p1
Issue ID
888253
Regression
No
Canvas.SendWillRenderCanvases function shows big latency when canvas is not set to (0,0,0)
To reproduce:
1. Open attached project;
2. Open scene Main;
3. Make sure Profiler window is open;
4. Enter Play mode;
5. Check Profiler;
6. Exit the Play mode, find gameobject named "Parent" in Hierarchy and change its position to (0, 0, 0);
7. Enter Play mode and check Profiler
Actual result: Canvas.SendWillRenderCanvases goes to 70ms.
Expected result: There should be no latency.
Reproduced in: 5.5.2p1; 5.5.2p2; 5.6.0b11; 2017.1.0a2
WorkAround: When you disable Pixel Perfect problem is gone as well.
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