Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.5.0f3
Issue ID
882651
Regression
Yes
Child UI elements in parent Canvas cannot be configured after changing their Anchor preset and previewing it
How to reproduce:
1. Open a new project
2. Go to GameObject --> UI --> Text
3. Set Text Anchor Preset to Stretch Middle
4. Drag the border of Canvas (with the UI Text element selected) to get a preview on how element will be anchored
5. Release the left mouse button (stop dragging Canvas)
Expected result:  Canvas border goes back to its position
Actual result:  Canvas border disappears and the UI Text element cannot be configured
Reproducible with - 2017.1.0a1, 5.6.0b9, 5.5.2f1
Not reproducible with - 5.4.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment