Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.1f1
Issue ID
887819
Regression
Yes
Memory leak after changing display from UI render camera to main camera
Steps to reproduce:
1. Download "Testmemoryleakui.zip" and open "test-scene" scene
2. Open Profiler window
3. Press play button
4. Press SwitchScreen button
5. Notice GfxDriver in memory profiler starts leaking memory
6. Open Counter.cs and comment out line 14
7. Repeat steps 3-5
8. GfxDriver in memory profiler stops leaking memory
Results: Memory leak happens when UI text's component is updated if UI camera isn't an active camera
Reproduced with: 2017.1.0a2, 5.6.0b10, 5.5.2p2, 5.4.4p4,
Not reproducible with: 5.3.7p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12
Add comment