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6
votes
Fixed

Editor and Android Player hangs/freezes when repeatedly Loading/Unloadin...

Texture

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Sep 03, 2025

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Version/s: 6000.0.56f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0b3

Reproduction steps:1. Open the attached “IN-114452.zip” project with “-force-vulkan” launch option specified2. Open the “SampleScene... Read more

0
votes
Fixed

[Quest] Texture2D.LoadImage returns false when the format is DXT1/5

Texture

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Repro/Repro.unity” Scene3. Ins... Read more

0
votes
Fixed

Texture data has gamma applied when an HDR Cubemap Asset is set to forma...

Texture

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Jan 15, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more

0
votes
Fixed

The 'Read/Write' flag on Texture2DArray isn't taking effect

Texture

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1

How to reproduce:1. Open the attached “Repro” project2. Make sure the ‘Read/Write' flag for ‘Assets/tex2d’ Asset is set to false3. B... Read more

0
votes
Fixed

[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...

Texture

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Jun 04, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “MaterialVariantTextureStreaming“ project2. Open the “TestScene“3. Expand the “Cliff_03_Prefab > Cli... Read more

1
votes
Fixed

Errors are thrown when selecting a Sprite with a custom default TextureI...

Texture

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Jun 11, 2024

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Version/s: 6000.0.6f1, 6000.1.0a1

How to reproduce:1. Open the attached project "PlatformTextureSettings.zip"2. In the Project window select "Assets/grab.png"3. Obser... Read more

0
votes
Fixed

Texture importer Alpha Swizzle does not work when textures are originall...

Texture

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Jul 31, 2024

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Version/s: 2022.3.40f1, 6000.0.14f1, 6000.1.0a7

How to reproduce:1. Open the attached “swizzle_import.zip“ project2. Select the “AfghanTree_B_005_Billboard_Normal“ texture3. In the... Read more

0
votes
Fixed

Crash on MiniHeightMap::ExtractNormalMap<0,0> when 16k Map Size is appli...

Texture

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Sep 02, 2024

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Version/s: 2021.3.44f1, 2022.3.46f1, 6000.0.16f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/Map_NRM_16“ asset3. Change Map Size to “16384“ und... Read more

0
votes
Fixed

Crash on CachedWriter::Write when building a specific project with a def...

Texture

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Sep 10, 2024

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Version/s: 2022.3.44f1, 6000.0.18f1, 6000.2.0a1

Reproduction steps:1. Open the attached project “CrashRepro“2. Build the project Expected result: The project is builtActual result:... Read more

0
votes
Fixed

"Unknown format" is thrown when importing DDS files

Texture

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Nov 15, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5

How to reproduce:1. Open the attached project "ImageImport.zip"2. Right mouse click on Assets/r8.dds in the Project window3. Click "... Read more

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