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Fix In Review

Fix In Review for 6000.0.67f1, 6000.3.7f1, 6000.4.X, 6000.4.0b6, 6000.5.0a6

Votes

6

Found in

6000.0.56f1

6000.2.3f1

6000.3.0b1

6000.4.0b3

Issue ID

UUM-116419

Regression

No

Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan

Texture

-

Reproduction steps:
1. Open the attached “IN-114452.zip” project with “-force-vulkan” launch option specified
2. Open the “SampleScene”
3. Enter Play mode
4. Wait for about 10-30 seconds
5. Observe the Editor

Expected result: The Editor is not frozen
Actual result: The Editor is frozen

Reproducible with: 6000.0.56f1, 6000.2.3f1, 6000.3.0b1
Couldn’t test: 2023.1.0a1 - 2023.3 (Various issues and errors)

Reproducible on: Windows 11
Not reproducible on: no other environments tested

Reproducible with these devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77

Notes:
- The issue reproduces both in the Editor Play mode and built Android applications (might take a little longer to reproduce than in Play mode)
- After freeze, Editor can only be closed through the Task Manager
- Alternatively, if you don’t want to run the project with a launch option, you can switch to Vulkan Graphics API in the File > Project Settings and Player settings. Under Other Settings tab uncheck Auto Graphics API and add Vulkan to the list

  1. Resolution Note:

    Fixed in 6000.3.7f1

  2. Resolution Note (fix version 6000.5.0a6):

    Fixed in 6000.5.0a6

  3. Resolution Note (fix version 6000.4.0b6):

    Fixed in 6000.4.0b6

  4. Resolution Note (fix version 6000.4):

    Fixed in 6000.3.7f1

  5. Resolution Note (fix version 6000.3.7f1):

    Fixed in 6000.3.7f1

  6. Resolution Note (fix version 6000.0.67f1):

    Fixed in 6000.0.67f1

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