Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.44f1
6000.0.18f1
6000.2.0a1
7000.0.0a1
Issue ID
UUM-79809
Regression
No
Crash on CachedWriter::Write when building a specific project with a default runtime TSS
Reproduction steps:
1. Open the attached project “CrashRepro“
2. Build the project
Expected result: The project is built
Actual result: Editor crashes
Reproducible with: 2022.3.44f1, 6000.0.18f1
Couldn’t test with: 2021.3.43f1 (Package errors)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
Does not crash after deleting “TSS“ and building
When creating a TSS file {{No texture data available.}} error is thrown
To reproduce on 6000.x comment out lines in the scripts that have errors.
First few lines of stack trace:
{noformat}0x00007ff68de544b2 (Unity) CachedWriter::Write
0x00007ff68e233afa (Unity) StreamedBinaryWrite::TransferResourceImage
0x00007ff68dc40202 (Unity) Texture2D::Transfer<StreamedBinaryWrite>
0x00007ff68e21e7f3 (Unity) SerializedFile::WriteObject
0x00007ff68e20817e (Unity) PersistentManager::WriteFile
0x00007ff68e20a1df (Unity) PersistentManager::WriteFile{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-86164