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Fixed
Votes
0
Found in
2022.3.44f1
6000.0.18f1
6000.2.0a1
7000.0.0a1
Issue ID
UUM-79809
Regression
No
Crash on CachedWriter::Write when building a specific project with a default runtime TSS
Reproduction steps:
1. Open the attached project “CrashRepro“
2. Build the project
Expected result: The project is built
Actual result: Editor crashes
Reproducible with: 2022.3.44f1, 6000.0.18f1
Couldn’t test with: 2021.3.43f1 (Package errors)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
Does not crash after deleting “TSS“ and building
When creating a TSS file {{No texture data available.}} error is thrown
To reproduce on 6000.x comment out lines in the scripts that have errors.
First few lines of stack trace:
{noformat}0x00007ff68de544b2 (Unity) CachedWriter::Write
0x00007ff68e233afa (Unity) StreamedBinaryWrite::TransferResourceImage
0x00007ff68dc40202 (Unity) Texture2D::Transfer<StreamedBinaryWrite>
0x00007ff68e21e7f3 (Unity) SerializedFile::WriteObject
0x00007ff68e20817e (Unity) PersistentManager::WriteFile
0x00007ff68e20a1df (Unity) PersistentManager::WriteFile{noformat}
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-86164