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In Progress

Fixed in 6000.0.0b15

In Progress in 2022.3.X

Won't Fix in 2021.3.X

Votes

0

Found in

2021.3.34f1

2022.3.17f1

2023.2.6f1

2023.3.0b3

6000.0.0b11

Issue ID

UUM-60582

Regression

No

Texture data has gamma applied when an HDR Cubemap Asset is set to format "RGBA Float"

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How to reproduce:
1. Open the attached project "bug.zip"
2. Observe the "Sphere" GameObject in the Scene View window

Expected results: Cubemap texture data has no gamma applied
Actual results: Cubemap texture data has gamma applied

Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested

  1. Resolution Note (2021.3.X):

    Fixing this bug properly requires us, on upgrade, to force a full re-import of all textures, regardless of whether the project is affected by this issue or not.
    In the case of the 2021 LTS, we believe that a backport is thus likely to create more pain than it would remove: as such, we are opting to close this port as "Won't Fix".

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