Search Issue Tracker

0
votes
Fixed

5.5: serialized shader data size has increased in some cases

Shaders

-

Jun 16, 2016

-

Version/s: 5.5.0a1

Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more

0
votes
Fixed

[Shaders] Transparent shader writes into DepthNormals texture, because m...

Shaders

-

Jun 18, 2016

-

Version/s: 5.4.0b21

Reproduction steps("video" attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Notice it ... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

-

Mar 02, 2020

-

Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1224442" 2. Build it on Android 3. Notice only Red "H" is displayed Expected... Read more

0
votes
By Design

Surface Shader won't compile and gives compiler error when placing a mul...

Shaders

-

Feb 02, 2019

-

Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene" 2. Inspect the materials in the scene... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Select the Shader and change some of the ... Read more

0
votes
Won't Fix

Shader Sampler name is typed in lower case when Texture/Sampler mismatch...

Shaders

-

Dec 04, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more

0
votes
Fixed

[DX12 Editor] Switch to DX12 Editor crashes if object in scene is using ...

Shaders

-

Jan 17, 2018

-

Version/s: 2018.1.0b3

Steps: 1. Open repro scene 2. In player settings, move DX12 to top of api list 3. Crash Reproducible with : 2018.1.0b3, 2017.3.0p3 ... Read more

0
votes
Not Reproducible

Only 1/4 of compute buffer created with the flag ComputeBufferType.Indir...

Shaders

-

Jun 22, 2016

-

Version/s: 5.4.0b17

To reproduce: 1. Open attached project 2. Play the scene "TestScene" 3. See the log, the buffer created with the IndirectArguments ... Read more

0
votes
Won't Fix

Having calculations that use _Time in sin() will have inconsistent resul...

Shaders

-

Jun 22, 2016

-

Version/s: 5.3.5p4

Reproduction steps: 1. Open the attached project '_Time' 2. Open the available scene 3. Play scene and observe the material behavior... Read more

0
votes
By Design

Compute Buffer created with the flag IndirectArguments cannot be bound a...

Shaders

-

Jun 22, 2016

-

Version/s: 5.4.0b17

To reproduce: 1. Open attached project 2. Play scene 3. See the log Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5, 5.2.5f1 Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.