Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b17
Issue ID
807924
Regression
No
Only 1/4 of compute buffer created with the flag ComputeBufferType.IndirectArguments is accessible via compute shader
To reproduce:
1. Open attached project
2. Play the scene "TestScene"
3. See the log, the buffer created with the IndirectArguments type is not correctly filled, only 1/4 of his content is filled.
Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
Add comment