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Fixed in 5.5.0

Votes

0

Found in

5.5.0a1

Issue ID

806179

Regression

Yes

5.5: serialized shader data size has increased in some cases

Shaders

-

Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader data size has increased -- mostly for shaders with lots of variants inside.

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