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PlayerUpdateTime PlayerLoop callback no longer works properly after Time...
1. Open attached project; 2. Build a player to any platform that received Time.deltaTime fix; 3. Observe that project time calculati... Read more
Errors when modifying the value of the 'Scripting Define Symbols' field ...
How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Project Settings' > 'Player' 3. Expand 'Other Settings' 4.... Read more
Incorrect/mismatched defines in Editor code
Looks like we have incorrect defines on a few 2020 versions. UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.x UNITY_2020_OR_NEWER i... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
Exceptions during compile for ILPostProcessors with static constructors
How to reproduce: 1. Open the attached project ("New Unity Project.zip") 2. Observe compile errors Expected results: No compile err... Read more
[Assembly definition] problems when add a new assembly definition reference
steps to repro: 1. create a new project 2. add a new assembly definition asset 3. select the assembly definition asset 4. in inspect... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more
[macOS] Application.systemLanguage returns "Unknown" when system languag...
How to reproduce: 1. Change the system language to Norwegian Bokmål/Nynorsk 2. Restart the PC 3. Open the attached Scene labeled "Sa... Read more
Undoing RegisterCreatedObjectUndo always changes the name of redo to "Cr...
How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Scene" scene 3. Select "Script" GameObject 4. Click on the "Create" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file