Search Issue Tracker
Not Reproducible
Fixed in 2020.1.X, 2020.2.X
Votes
1
Found in
2018.3
2020.1.8f1
2020.2.0b2
2020.2.0b6
Issue ID
1284818
Regression
No
Incorrect/mismatched defines in Editor code
Looks like we have incorrect defines on a few 2020 versions.
UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.x
UNITY_2020_OR_NEWER is defined on 2020.1.x
UNITY_2020_1_OR_NEWER is defined on 2020.2.x
UNITY_2020_OR_NEWER is NOT defined on 2020.2.x
To repro, try this on a few 2020.x.x versions and make a MonoBehaviour with something like this in OnEnable
#if UNITY_2020_1_OR_NEWER
Debug.Log("UNITY_2020_1_OR_NEWER");
#elseif UNITY_2020_OR_NEWER
Debug.Log("UNITY_2020_OR_NEWER");
#else
Debug.Log("neither");
#endif
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph
- Player unresponsive when building a specific project with Autoconnect Profiler enabled
Add comment