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Fixed in 2020.1.X

Fixed in 2019.4.X

Votes

0

Found in

2018.4

2019.4.9f1

2020.1

Issue ID

1276428

Regression

No

Errors when modifying the value of the 'Scripting Define Symbols' field in the Project settings

Scripting

-

How to reproduce:
1. Open the user's attached project
2. Select 'Edit' > 'Project Settings' > 'Player'
3. Expand 'Other Settings'
4. Remove the 'STEAM_BUILD' value from the 'Scripting Define Symbols' field and press 'Enter'
5. Add back the 'STEAM_BUILD' value to the 'Scripting Define Symbols' field and press 'Enter'

Expected result: No visible errors present
Actual result: 'The name 'Steamworks' does not exist in the current context' error is thrown in the Console

Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.0a21
Not reproducible with: 2020.1.0a22, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1

Notes:
- after restarting the Unity Editor there are no errors present
- in 2018.4.28f1 the error changes to 'The type 'SteamClient' exists in both 'Facepunch.Steamworks.Posix'. The same error is thrown after upgrading the project to 2019.4 and later streams if it has been downgraded to 2018.4 before

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0a22

  2. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in 2019.4.24f1

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