Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a16
Issue ID
1284015
Regression
Yes
PlayerUpdateTime PlayerLoop callback no longer works properly after Time.deltaTime fixes
1. Open attached project;
2. Build a player to any platform that received Time.deltaTime fix;
3. Observe that project time calculation done in callback that replaced Initialization.PlayerUpdateTime player loop item is incorrect.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a5
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b12