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0
votes
Won't Fix

GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...

Scripting

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "CorruptedScriptableObject.zip" Project 2. Click on the "CorruptedScriptableObject.asset" 3.... Read more

3
votes
By Design

GC.Collect() to be called at regular intervals causing noticeable lag sp...

Scripting

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Feb 22, 2019

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Version/s: 2018.3.0a9, 2018.3.6f1, 2019.2.0a1

How to reproduce: 1. Open the attached PeriodGcCollect2017.zip project 2. Enter the Play Mode 3. Go to Profiler window -> select Pro... Read more

0
votes
Won't Fix

[IL2CPP] Development build fails with "il2cpp.exe didn't catch exception...

Scripting

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Feb 25, 2019

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Version/s: 2018.3.0b1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Repro steps: 1. Download attached folder 2. Run the batch file 3. Observe the errors in the CLI Actual: Build fails Reproducible w... Read more

0
votes
Fixed

Deleting script of a checked MenuItem results in "can't be checked becau...

Scripting

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Mar 12, 2019

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Version/s: 2018.2.0a3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity Project 2. Import the attached MenuTest.cs script 3. In the Menu Bar, select "MenuTest/Check... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more

0
votes
Active

Package Tests are only added when making a package testable and adding a...

Scripting

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Mar 11, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project 2. Open Package Manifest in a Text Editor 3. Open Test Runner 4. Add Text 1 from Notes ... Read more

0
votes
Won't Fix

MenuItem is executed more than once when multiple objects are selected

Scripting

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Mar 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. In Hierarchy view, make none of object is selected and run "My Tes... Read more

0
votes
Active

Using DestroyImmediate in the Editor when prior to this calling DetachCh...

Scripting

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Mar 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play Mode 4. Leave Play Mode Reproducible with: 2017.4.24f1, 20... Read more

0
votes
Duplicate

Inconsistent Silent Crash when StackOverflowException is thrown

Scripting

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Jan 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project named "Case_1115647" 2. Open the "SampleScene" in the Scenes folder 3. Select the "... Read more

4
votes
Fixed

Malformed .csproj files and empty folders are generated when there are r...

Scripting

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Mar 14, 2019

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Version/s: 2018.2.0a2, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Open the Example project 3. Open the Visual Studio from the Unity Editor via the Assets/Op... Read more

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