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"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce: 1. Make sure that you do not have internet connection 2. Create a new project Expected result: Newly created proj... Read more
"Curl error 60: Cert verify failed" error when using UnityWebRequest.Get...
How to reproduce: 1. Open the attached project "SSLerror.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Windows... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more
Calling WWW.movie fails to load and prints error LoadMoveData got NULL!
Steps to reproduce: 1: Open attached project 2: In "test" scene enter play mode 3: Wait while movie is downloaded - Errors in conso... Read more
UnityWebRequest high CPU usage when using it in editor
Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more
[UNET] NetworkWriter.Write causing ReadString/ReadBytes out of range er...
Steps to reproduce: 1) open attached project "stripped.zip" 2) build and run as "Host" 3) editor as "Client" Actual: ReadString/Rea... Read more
UnityEngine.Ping does not work with ipv6 addresses
To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more
[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
Network Animator throws NullReferenceException when hosting as Server Only
Steps to reproduce: 1. Open attached project 2. Open scene "Start" 3. Run scene 4. Host as "LAN Server Only" 5. Notice NullReferenc... Read more
[WWW] Getting error message 'Coroutine continue failure' when stopping a...
Steps to reproduce: 1. Open attached project 2. Open and play 'coroutine' scene 3. Click 'StopCoroutine(Coroutine)' or 'StopCorouti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP