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Fixed in Unity 5.6.0



Found in


Issue ID




[WWW] Getting error message 'Coroutine continue failure' when stopping a WWW coroutine




Priority: 3Not yet prioritized for a release


Severity: 4Minor or cosmetic issue

Steps to reproduce:

1. Open attached project
2. Open and play 'coroutine' scene
3. Click 'StopCoroutine(Coroutine)' or 'StopCoroutine(IEnumerator)' to invoke the stopping of corresponding WWW coroutine
4. Notice the 'Coroutine continue failure' error printed out in the console

StopAllCoroutines does not throw the error.
Even with the printed error, the coroutines seem to stop as expected.

Comments (3)

  1. 3a3e6c17c4ad5992f12d50ecc9782dc3?d=mm


    Jun 23, 2016 17:48

    Similar issue :

    Is supposed to be fixed, but it's not fixed at least for 5.3.5p3

  2. 3a3e6c17c4ad5992f12d50ecc9782dc3?d=mm


    Jun 13, 2016 04:37

    I have the similar issue ( probably the same issue ) while trying to stop a coroutine using string.
    Using StopAllCoroutines does not throw the error.

  3. Ceae6a73a622084b0ae16f2aeb79f558?d=mm


    Apr 13, 2016 06:43

    I'm having this bug as well. It is definitely stopping functionality in my situation and not harmless, as I run a start and stop coroutine calls on mouse enter and exit events in the GUI and it's very visible that its not running the methods when the error is posted.

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