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Status: Fixed in Unity 5.6.0

Votes

24

Found in

5.3.1p2

Issue ID

780200

Regression

No

[WWW] Getting error message 'Coroutine continue failure' when stopping a WWW coroutine

Networking

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 4Minor or cosmetic issue

Steps to reproduce:

1. Open attached project
2. Open and play 'coroutine' scene
3. Click 'StopCoroutine(Coroutine)' or 'StopCoroutine(IEnumerator)' to invoke the stopping of corresponding WWW coroutine
4. Notice the 'Coroutine continue failure' error printed out in the console

Notes:
StopAllCoroutines does not throw the error.
Even with the printed error, the coroutines seem to stop as expected.

Comments (3)

  1. 479da775b016e0b13ed135a6aaa6b208?d=mm

    castor76

    Jun 23, 2016 17:48

    Similar issue :

    https://issuetracker.unity3d.com/issues/coroutine-continue-failure-error-when-using-stopcoroutine

    Is supposed to be fixed, but it's not fixed at least for 5.3.5p3

  2. 479da775b016e0b13ed135a6aaa6b208?d=mm

    castor76

    Jun 13, 2016 04:37

    I have the similar issue ( probably the same issue ) while trying to stop a coroutine using string.
    Using StopAllCoroutines does not throw the error.

  3. Ceae6a73a622084b0ae16f2aeb79f558?d=mm

    Disastercake

    Apr 13, 2016 06:43

    I'm having this bug as well. It is definitely stopping functionality in my situation and not harmless, as I run a start and stop coroutine calls on mouse enter and exit events in the GUI and it's very visible that its not running the methods when the error is posted.

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