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0
votes
Fixed

[PostProcessing] [Mobile] [Gles2] Chromatic Aberration effect gives a bl...

Mobile

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Nov 23, 2018

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Version/s: 2019.1.0a10

1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run project on a device 4) Sel... Read more

0
votes
Won't Fix

[PostProcessing] [Android] [Gles2] Motion Blur effect gives too blurry r...

Mobile

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Nov 22, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more

0
votes
Fixed

[Android] App is not installed to device when using Build&Run and "Scrip...

Mobile

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Nov 26, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

1. Open attached "ScriptsOnly" project 2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - Ap... Read more

0
votes
Fixed

[Mobile] OS restarts because of high memory usage when compiling shaders...

Mobile

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Nov 26, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

To reproduce: 1. https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2. Make sure you extract larg... Read more

0
votes
Won't Fix

[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...

Mobile

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Nov 21, 2018

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Version/s: 2018.1.0b1, 2018.2.12f1

To reproduce: 1. Download attached project "request_tests.zip" and open in Unity 2. Open "requests" scene 3. Set Scripting Runtime ... Read more

0
votes
Fixed

[Android] Skinned Mesh with custom material is rendered glitchy on newer...

Mobile

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Nov 23, 2018

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Version/s: 2018.3.0b1, 2019.1.0a10

How to reproduce: 1. Open attached project 2. Build&Run to Android device containing Mali GPU 3. Launch the application and observe... Read more

0
votes
By Design

[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...

Mobile

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Nov 27, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2) Open project in Uni... Read more

2
votes
Fixed

[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226

Mobile

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Nov 21, 2018

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Version/s: 2018.2.1f1, 2018.2.15f1

Reproduction steps: 1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com". 2. Build and run it to an... Read more

0
votes
Fixed

[Android] Unity logo in splash screen shows as a black square Android 4.4

Mobile

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Nov 13, 2018

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Version/s: 2018.2.14f1, 2018.3.0b9

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the black square instead of Unity logo Reproduced in: 2... Read more

0
votes
Won't Fix

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more

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