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0
votes
By Design

[Android] [LWRP] A huge hiccup on Shader Parse once the scene is running

Mobile

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more

0
votes
Won't Fix

[Android][Vulkan]Scene glitches out and app freezes whenever phone is in...

Mobile

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Sep 14, 2018

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Version/s: 2018.3.0b1

Steps to reproduce: 1. Open attached project 2. Make sure Vulkan API is selected 3. Build and run on specified devices 4. Turn phone... Read more

0
votes
Not Reproducible

[iOS][Profiler][Editor] Unity crashes without Bug reporter when closing ...

Mobile

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Jan 24, 2018

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Version/s: 2017.1.3f1

Reproduction Steps: 1. Create new project 2. Build for iOS (development) 3. Deploy to an iOS device 4. Attach Unity profiler 5. Quit... Read more

0
votes
Won't Fix

Job system doesn't seem to use all cores on Samsung Galaxy Note 4

Mobile

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Nov 06, 2017

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Version/s: 2017.1.1p3

Steps to reproduce: 1. Open project "anim_vert_example.zip" 2. Build for device 3. Open up Unity Profiler and select TimeLine view. ... Read more

10
votes
Fixed

OnReceivedBroadcast not called on Android/iOs devices when acting as a c...

Mobile

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Jan 16, 2018

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open "SimpleRepo.zip" project 2. Build for device (Android/iOS) 3. Launch the build on the phone and go to pl... Read more

0
votes
Fixed

[Android] Exception is thrown when opening Player Settings using Mac Editor

Mobile

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Apr 13, 2021

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Version/s: 2021.2.0a14

How to reproduce: 1. Use or create a new project 2. Switch to the android platform 3. Click Edit > Project Settings > Player > Andro... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more

0
votes
Fixed

[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...

Mobile

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Oct 01, 2018

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Version/s: 2017.3.0b1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Application crashes when the scene is ran Exp... Read more

0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

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Feb 26, 2020

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Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce: 1. Open Editor 2. Put some java source files ((example attached in the edit) under 'Assets' folder 3. Go to 'Bui... Read more

1
votes
Not Reproducible

[TextMeshPro][Addressables][Android] Large main thread spike on first re...

Mobile

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Jan 24, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more

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