Search Issue Tracker
[Android] [LWRP] A huge hiccup on Shader Parse once the scene is running
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more
[Android][Vulkan]Scene glitches out and app freezes whenever phone is in...
Steps to reproduce:1. Open attached project2. Make sure Vulkan API is selected3. Build and run on specified devices4. Turn phone ont... Read more
[iOS][Profiler][Editor] Unity crashes without Bug reporter when closing ...
Reproduction Steps:1. Create new project2. Build for iOS (development)3. Deploy to an iOS device4. Attach Unity profiler5. Quit Unit... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce:1. Use or create a new project2. Switch to the android platform3. Click Edit > Project Settings > Player >... Read more
Memory usage increases while switching application to background and bac...
To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more
[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Application crashes when the scene is ran Exp... Read more
Symbolink Sources fail to export when building for Android
Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps:1. Open attached project2. If building to an android device remove the Oculus XR Plugin package3. Build and Run on Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component