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0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

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May 20, 2016

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Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more

0
votes
By Design

Scene Camera can be accessed through script

Graphics - General

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Feb 09, 2018

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Version/s: 2018.2.0a1

Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce:1. Open attached p... Read more

0
votes
Fixed

Light CommandBuffer global shader properties regression in 5.2

Graphics - General

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Aug 18, 2015

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Version/s:

Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more

0
votes
Won't Fix

Changing display resolution while game is running does not adjust full s...

Graphics - General

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Mar 22, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project.2. Build a game for PC standalone platform and run it.3. If the game is not running in ... Read more

0
votes
Postponed

Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...

Graphics - General

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Aug 14, 2014

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Version/s: 4.5.1f3

Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, 4... Read more

0
votes
Fixed

[Docs] Compute Shader asset reference button directs to a broken link

Graphics - General

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Sep 23, 2018

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Version/s: 2018.3.0b2

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more

0
votes
Fixed

Camera Viewport Rect and Depth causes rendering issues with multiple Cam...

Graphics - General

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Jun 23, 2017

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Version/s: 5.6.1p2

A regression since 5.6.The first Camera has Clear Flags set to Skybox.The second and third Camera has Clear Flags set to Depth only.... Read more

1
votes
By Design

Camera fails to generate a depth texture

Graphics - General

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Oct 28, 2016

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Version/s: 5.5.0b9

Steps to reproduce:1. Open the attached project (ShaderPassesWithCameraDepth.zip)2. Open the Fog of War/Examples/1. Image Effect/Exa... Read more

1
votes
By Design

UV maps are corrupted for static objects with custom shader when Static ...

Graphics - General

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Aug 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Static Batching is enabled in Player Settings3) Gener... Read more

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