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0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more

0
votes
Fixed

Editor crashes when Mesh.SetVertexBufferParams function is provided with...

Graphics - General

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Mar 08, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode Expected result: Providing Mesh... Read more

1
votes
By Design

Memory is not deallocated immediately after Texture2D object was deleted

Graphics - General

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Feb 07, 2020

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Version/s: 2018.1.0a1, 2019.2.19f1, 2019.3, 2020.2

Reproduction steps: 1. Open the attached case "case_1217907" 2. Click on the "Test" > "Texture Memory Test" in the menu bar 3. Open ... Read more

0
votes
Fixed

Shaders matrix properties and colors are incorrect when material or shad...

Graphics - General

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Mar 13, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "BatcherTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view (the c... Read more

1
votes
Won't Fix

Camera's depth is ignored when calling Camera.Render() for Render Textur...

Graphics - General

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Mar 15, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Depth Clear Test.zip" and scene "SampleScene" 2. Enter play mode 3. Observe the Game vi... Read more

0
votes
Fixed

[OSX] Render texture is rendered black when renderer.EnqueuePass render ...

Graphics - General

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Feb 16, 2020

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Version/s: 2019.3.1f1

How to reproduce: 1. Open the user-supplied project 2. Observe the Game view Expected result: the square in the Game view is grey A... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1228755" 2. Open & Run SampleScene 3. Select both New Game Object objects... Read more

5
votes
Fixed

SkinnedMeshRenderer not being rendered in Build

Graphics - General

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Mar 21, 2020

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Version/s: 2018.2.0a1, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps: 1. Import the attached package "b123.unitypackage" 2. In the Project window drag and drop the "GameObject.Prefab... Read more

0
votes
Won't Fix

Shader fails to compile when Shader header uses non english alphabet cha...

Graphics - General

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Mar 24, 2020

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Version/s: 2018.4, 2019.3.6f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Inspect the material Expected: its shader fails to compile. Actual: its shader... Read more

3
votes
Fixed

Crash on GetRenderPipelineScript when opening a specific project

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3.15f1, 2020.1.0b2, 2020.2.0a1

Reproduction steps: 1. Open the attached project ("1230177.zip") 2. If the project didn't crash, close the project and reopen it Re... Read more

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