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[GameView] VSync gets disabled in Game View after pausing and unpausing ...
How to reproduce: 1. Create a new Unity project 2. Enable 'Maximize On Play' for the Game View 3. Enable Stats for Game View 4. Ente... Read more
[HDRP] Shadows disappears when scaling down Game window
Steps to reproduce: 1. Create a temple HDRP project 2. Scale down Game Window 3. Notice that shadow disappear in Game window Result... Read more
FrameTimingManager.CaptureFrameTimings() causes a crash in Server Build
How to reproduce: 1. Open the "Scene" Scene in the attached "case_1174936repro2.zip" Unity project 2. Navigate to "File" > "Build Se... Read more
No exception is thrown stating that a mesh has exceeded 65536 vertices w...
How to reproduce: 1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. Loa... Read more
PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...
Steps to reproduce: 1. Download 1176854_repro.zip 2. From Toolbar open My custom Tools -> PreviewRenderUtility Test 3. In the newly ... Read more
The texture of the material is being saved even when it is changed to an...
To reproduce: 1. Open attached project 2. Create new material 3. Set the shader to Particles/Standard Surface 4. Set Metallic textur... Read more
Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...
How to reproduce: 1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit) 2. Open the "Sa... Read more
Console window is spammed with warning messages when MeshFilter.Mesh is ...
How to reproduce: 1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit... Read more
Crash on CopyChannelDirect when trying to save a model
How to reproduce: 1. Open the "scene" Scene in the attached "repro.zip" Unity project 2. Click Tools > Load assetbundle and import t... Read more
The excute order of Native Plugin's OnUpdate and GL.IssuePluginEvent is ...
To reproduce: 1) Open the attached project and scene 2) Build and run on Windows 3) Wait a few seconds for the console to fill 4) Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow