Search Issue Tracker

0
votes
Fixed

[GameView] VSync gets disabled in Game View after pausing and unpausing ...

Graphics - General

-

Aug 12, 2019

-

Version/s: 2019.1.0a13, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Enable 'Maximize On Play' for the Game View 3. Enable Stats for Game View 4. Ente... Read more

0
votes
Fixed

[HDRP] Shadows disappears when scaling down Game window

Graphics - General

-

Aug 11, 2019

-

Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Create a temple HDRP project 2. Scale down Game Window 3. Notice that shadow disappear in Game window Result... Read more

0
votes
Fixed

FrameTimingManager.CaptureFrameTimings() causes a crash in Server Build

Graphics - General

-

Aug 07, 2019

-

Version/s: 2018.3.0a9, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Scene" Scene in the attached "case_1174936repro2.zip" Unity project 2. Navigate to "File" > "Build Se... Read more

0
votes
Fixed

No exception is thrown stating that a mesh has exceeded 65536 vertices w...

Graphics - General

-

Aug 12, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3

How to reproduce: 1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. Loa... Read more

0
votes
Fixed

PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...

Graphics - General

-

Aug 16, 2019

-

Version/s: 2018.3.0a1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1176854_repro.zip 2. From Toolbar open My custom Tools -> PreviewRenderUtility Test 3. In the newly ... Read more

0
votes
By Design

The texture of the material is being saved even when it is changed to an...

Graphics - General

-

Aug 16, 2019

-

Version/s: 2017.4.29f1, 2019.3

To reproduce: 1. Open attached project 2. Create new material 3. Set the shader to Particles/Standard Surface 4. Set Metallic textur... Read more

0
votes
Won't Fix

Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...

Graphics - General

-

Aug 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit) 2. Open the "Sa... Read more

1
votes
By Design

Console window is spammed with warning messages when MeshFilter.Mesh is ...

Graphics - General

-

Jul 19, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit... Read more

0
votes
Fixed

Crash on CopyChannelDirect when trying to save a model

Graphics - General

-

Aug 17, 2019

-

Version/s: 2019.2, 2019.2.1f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the "scene" Scene in the attached "repro.zip" Unity project 2. Click Tools > Load assetbundle and import t... Read more

0
votes
By Design

The excute order of Native Plugin's OnUpdate and GL.IssuePluginEvent is ...

Graphics - General

-

Aug 21, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Build and run on Windows 3) Wait a few seconds for the console to fill 4) Co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.