Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.2
2019.2.1f1
2019.3
2020.1
2020.2
Issue ID
1177174
Regression
No
Crash on CopyChannelDirect when trying to save a model
How to reproduce:
1. Open the "scene" Scene in the attached "repro.zip" Unity project
2. Click Tools > Load assetbundle and import the attached file "1.assetbundle"
3. Select the "R8031(Clone)" GameObject and click Tools > SaveModel
4. Observe the crash
Reproducible with: 2019.2.3f1, 2019.3.0a12, 2020.1.0b12, 2020.2.0a14
Note: could not test on 2017.4.32f1 and 2018.4.7f1 due to errors. Could not test on 2019.2.0a1 through 2019.2.0a5 due to being unable to load the Asset Bundle.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a16
Resolution Note (fix version 2019.3):
Fixed in 2019.3.2f1