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By Design
Votes
0
Found in
2017.4.29f1
2019.3
Issue ID
1176822
Regression
No
The texture of the material is being saved even when it is changed to another one
To reproduce:
1. Open attached project
2. Create new material
3. Set the shader to Particles/Standard Surface
4. Set Metallic texture
5. Save the project and check the material in a text editor
6. Notice that texture ID is created
7. Go back to the editor and Set the shader to Particles/Anim Alpha Blended
8. Set Particle Texture with another texture
9. Save the project
9. Check the text editor again
Actual result: Material saves the previous texture
Expected result: Material should not save the previous texture as just keep the last one updated
Reproduced on: 2017.4.0f1; 2019.3.0a12
Note: Image attached
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