Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.4
2019.1
2019.2
2019.2.0f1
2019.3
Issue ID
1176005
Regression
No
No exception is thrown stating that a mesh has exceeded 65536 vertices when using Mesh.CombineMeshes
How to reproduce:
1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit)
2. Load 'SampleScene' scene
3. Enter Play mode
4. Observe the console window
Expected result: an exception is thrown stating that the count of vertices in a mesh has exceeded the limitations
Actual result: no exception is thrown
Reproducible with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when adding a Blur Renderer Feature
- [Linux] Dropdown Menus are filled with empty entries when the Menu intersects with the Editors borders
- [HDRP] [Metal] Tiled artefacts when using DRS
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a23