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0
votes
Fixed

[Camera] Reset functionality doesn't work for the component.

Graphics - General

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Oct 22, 2018

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Version/s: 2018.3.0b7

Reset functionality doesn't work for Camera component. Steps to repro:1. Open a new Project.2. Select the Main Camera.3. Change the ... Read more

0
votes
Won't Fix

[Mesh Renderer]Reset functionality doesn't work for the component

Graphics - General

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Oct 22, 2018

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Version/s: 2019.1.0a6

Reset functionality doesn't work for Mesh Renderer. Steps to repro:1. Open a new project.2. Create a cube game object3. Change the p... Read more

0
votes
Fixed

Occlusion&Frustum Culling does not work with LWRP

Graphics - General

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Oct 24, 2018

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Version/s: 2018.3.0b6

Fixed 2018.3.0b8 Read more

0
votes
Not Reproducible

[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...

Graphics - General

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Oct 14, 2018

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Version/s: 2018.2.11f1

How to reproduce:1. Create new C# script2. Delete the same script Expected result: Script is deleted and Editor does not crashActual... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b6, 2018.3.0b8

Repro steps:1. Open the project without deleting the Library folder2. Observe Swap_Tex component on neko:body object-> 2 missing ... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package2. Build lightmap Expected result: no artifactingActual result: heavy... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce:1) Open attached project2) Open Test Runner3) Run "ComputeAsyncRWTextureTest" Expected: Runs normallyActual: Fails with... Read more

0
votes
By Design

Using "Dynamic Batching" causes visual differences between Scene and Gam...

Graphics - General

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Oct 02, 2018

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Version/s: 2018.2.10f1

Reproduction steps: 1. Open "New Unity Project (1).zip" project2. Look at the Scene view and notice two cubes with one side painted ... Read more

0
votes
Won't Fix

[SRP] "builtin" pipeline camera callbacks being called while SRP active

Graphics - General

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Oct 25, 2018

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Version/s:

Steps:1. Open repro project, it's already using custom SRP2. Make sure scene view is visible, in console you see a Debug message "Sc... Read more

0
votes
Fixed

ASTC Encoding regression when compressing texture with blocks that the ...

Graphics - General

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Oct 19, 2018

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Version/s: 2018.3.0a10, 2018.3.0b4

To reproduce:1. Open user's attached project "ASTCCompressionRegression.zip"2. In Project window, select "Bug1" texture3. Observe wa... Read more

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