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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2021.3.51f1
2022.3.61f1
6000.0.48f1
6000.1.1f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-103999
Regression
No
Full stack trace is always printed when an exception occurs in an IL2CPP build
How to reproduce:
1. Open the attached “IN-97878” project
2. Select “File → Build And Run”
3. Observe the Player once the build is completed
Expected result: The displayed stack trace in the Player window is short (~4 lines)
Actual result: The full stack trace is displayed in the Player window (~15 lines)
Reproducible in: 2021.3.51f1, 2022.1.0a1, 2022.3.61f1 (e6a1f07378cd), 6000.0.48f1, 6000.1.1f1, 6000.2.0a10
Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environments tested
Notes:
- The stack trace can also be seen in the Player log. Information about where to find it is found here: [https://docs.unity3d.com/6000.0/Documentation/Manual/log-files.html|https://docs.unity3d.com/6000.0/Documentation/Manual/log-files.html|smart-link]
- Not reproducible with Mono scripting backend
- Not reproducible in the Editor
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