Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0b6
Issue ID
1096000
Regression
No
[OpenGL] RenderTexture.Create failed: format unsupported for random writes - RGBA4 UNorm (7)
To reproduce:
1) Open attached project
2) Open Test Runner
3) Run "ComputeAsyncRWTextureTest"
Expected: Runs normally
Actual: Fails with following error: RenderTexture.Create failed: format unsupported for random writes - RGBA4 UNorm (7)
Does not happen in DX11 or Vulkan
Reproduced in 2019.1.0a8
Reproduced in Windows 10 and Linux
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
fortgreeneVR
Mar 14, 2019 20:00
Will this fix be back-ported to 2018.3?