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Won't Fix
Votes
0
Found in
2019.1.0a8
Issue ID
1097021
Regression
No
Adding a Mesh Renderer component to an object with Skinned Mesh Renderer does not replace the component
Steps to reproduce:
1. Create a new Unity project
2. Create an Empty Gameobject in Hierarchy
3. Add a Skinned Mesh Renderer component to the created object
4. Add a Mesh Renderer component to the created object
Expected results:
Skinned Mesh Renderer component is removed and Mesh Renderer component is added (same as when adding a Skinned Mesh Renderer when an object has Mesh Renderer component)
Actual results:
After adding a Mesh Renderer component, both components are present in inspector and after entering Play mode Mesh Renderer component disappears
Reproduced in: 2019.1.0a8, 2018.3.0b8, 2018.2.15f1, 2017.4.14f1, 2017.3.0f1
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Resolution Note:
Very minor / cosmetic issue.