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Unity 2018.2 crash on CompressedMesh::Decompress when loading skinned an...
How to reproduce: 1. Open the attached project 2. Open the "CrashTest" scene Actual result: Unity crashes Reproducible with: 2018.... Read more
Material asset icons are inconsistent when duplicating the same material
How to reproduce: 1. Select '1' asset in Project Window 2. Look at the color of the sphere 3. Right-click and reimport 4. Sphere c... Read more
'Assertion failed: Geometry jobs should not be launched for empty tasks'...
To reproduce: 1. Open project 2. Play 'main' scene 3. Wait for about 10-20 seconds 4. Notice that model starts collapsing and after ... Read more
[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...
Reproduction steps: 1. Open the attached project. 2. Play the 'SampleScene' or build it for iOS device. Actual behavior: - Editor ... Read more
Legacy cubemap crashes when parameters are changed
How to reproduce: 1. Open Unity and create a new project 2. Create a new Legacy\Cubemap asset 3. Change "Face size" parameter Expec... Read more
[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro: 1. Create a new Project 2. Hier... Read more
Tiled / Sliced UI Image components show odd edge artefacts on nVidia cards
How to reproduce: 1. Open minimal project attached in comment by QA 2. Enter Play Mode and observe the bottom image Expected result... Read more
[LWRP][iOS] Placeholder appears instead of Unity logo when "DisplayP3" i...
Placeholder appears instead of Unity logo on IOS device when DisplayP3 is selected in Color Gamut under the player settings. Steps ... Read more
Errors are thrown when model's "Scale Factor" is a high value and the In...
How to reproduce: 1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene" 2. In Project window, select "Ball" obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1