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0
votes
By Design

UI/Lit Shader issues with HDRP

Graphics - General

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Apr 16, 2018

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Version/s: 2018.2.0b1

When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more

0
votes
Not Reproducible
0
votes
By Design

[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...

Graphics - General

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Apr 11, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Create a new 3D project.2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" ... Read more

0
votes
Duplicate

Model and Material thumbnails don't always show up in HDRP

Graphics - General

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Apr 19, 2018

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Version/s: 2018.1.0f1

When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro:- start a project with t... Read more

1
votes
Not Reproducible

[macOS] Editor window becomes red after switchingAuto Graphics API for M...

Graphics - General

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Apr 23, 2018

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Version/s: 2018.2.0b1

Steps:1. Create a New project2. Project Settings > Other Settings > Auto Graphics API for Mac = false3. Graphics APIs for Mac:... Read more

0
votes
Fixed

[HDRP] Bugs with shadow masks

Graphics - General

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Mar 06, 2018

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Version/s:

When "Enable Shadow Masks" is disabled in the assigned render pipeline asset :- Lighting further the max shadow distance "fallbacks"... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more

0
votes
Won't Fix

Overdraw view mode doesn't work with Occlusion Culling

Graphics - General

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Apr 14, 2018

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Version/s: 2018.1.0b13

When a scene is using occlusion culling and you try to use the visualisation mode with the overdraw mode in the scene view, the scen... Read more

0
votes
Won't Fix

Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh

Graphics - General

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Apr 26, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more

0
votes
Fixed

Graphics.CopyTexture throws warning "region will not copy readable textu...

Graphics - General

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more

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