Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.2.0b2
Issue ID
1030477
Regression
No
Graphics.CopyTexture throws warning "region will not copy readable texture" when readable texture is successfully copied
How to reproduce:
1. Open users' project(CopyTextureRepro.zip)
2. Open "Test" scene
3. Enter play mode
Expected result: Texture shows up on screen, no warning is thrown
Actual result: Warning is thrown "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats"
Reproducible with: 5.6.6f1, 2017.1.3p3, 2017.2.2p4, 2017.4.2f1, 2018.1.0f1, 2018.2.0b1
Note: Texture does not show up when REGION_OFFSET in CopyTextureRepro.cs is changed to anything but 0 or any multiple of 4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
kadd11
May 13, 2021 02:50
Is there a plan to fix this in 2019?