Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b10
Issue ID
1014408
Regression
No
Warning "RenderTexture: Resolving a destination texture that is NULL" is thrown when ScriptableRenderContext is submited
Steps to reproduce:
1. Download 1014408_repro.zip
2. Rescale Game window
3. Notice in console warning is printed "RenderTexture: Resolving a destination texture that is NULL"
Expected results: No error message is thrown
Actual results: RenderTexture: Resolving a destination texture that is NULL
Reproduced with: 2017.2.3f1, 2017.4.2f2, 2018.1.0f2, 2018.2.0b3, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment