Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b10
Issue ID
1014408
Regression
No
Warning "RenderTexture: Resolving a destination texture that is NULL" is thrown when ScriptableRenderContext is submited
Steps to reproduce:
1. Download 1014408_repro.zip
2. Rescale Game window
3. Notice in console warning is printed "RenderTexture: Resolving a destination texture that is NULL"
Expected results: No error message is thrown
Actual results: RenderTexture: Resolving a destination texture that is NULL
Reproduced with: 2017.2.3f1, 2017.4.2f2, 2018.1.0f2, 2018.2.0b3, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment