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Reimporting FBX without Animations causes the Mesh to move to another po...
To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity2. Download "UnityPivotbox.fbx" and drag it to the Pro... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce:1. Open the attached project "case_1199143-Project.zip"2. Select the "M_BaseHuman" FBX file in the Project Window (... Read more
Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce:1. Create a new Unity project2. Add a texture to the Assets folder (you can use the one that is attached to this case)3... Read more
Serialized bodyMask property appends to itself with each reimport if cli...
How to reproduce:1. Open the attached "BodyMaskRepro.zip"2. Open the Assets/@Animation.fbx.meta file in a text editor3. Reimport the... Read more
[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce:1. Create a new HDRP template project2. Install the VFX package3. Update the HDRP Package to 6.5.34. Observe the cr... Read more
Crash during script compilation when compiling a script which has Serial...
How to reproduce:1. Open the attached project ("case_1167060-AlphaTesting")2. Attach "Player.cs" script to any game object in the sc... Read more
[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...
Steps to reproduce:1. Open Project "RigBug" on Unity Version later than 2018.2.13f12. Import Asset "xbotIdle (1)" into the Project W... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce:1. Open user's attached "PresetsNotEditable" project2. Select the "TextureImporter" preset in the Project window3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected