Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.16f1
2018.3
Issue ID
1103231
Regression
Yes
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Unity Version with Animation from Mixamo
Steps to reproduce:
1. Open Project "RigBug" on Unity Version later than 2018.2.13f1
2. Import Asset "xbotIdle (1)" into the Project Window.
3. Set Animation Type to Humanoid and toggle Loop Time and Loop Pose
4. Drag this Asset into Scene Hierarchy
5. Attach the Animation Controller from the Assets Folder to newly created GameObject
6. In the Animation Controller set the Motion of New State to mixamo.com from the Asset
7. Enter the Play Mode
Expected result: 3D Rigs remain intact when upgrading the Project to later Unity Version
Actual result: 3D Rigs are modified when upgrading the Project to Unity Version past 2018.2.13f1
Reproducible with: 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
Fixed in: 2019.1.0b8, 2019.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Static constructor in a struct returns false when running tests with IL2CPP
- Console throws warnings and a MissingReferenceException error for XR packages when doing a clean project import
- [Linux][IL2CPP] Dedicated server crashes when calling Socket.Send
- [2D URP] Documentation link on 3D Renderer Data doesn't work
- Depth is not rendered in a depth-only camera which is set up by a custom script
Add comment