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Votes

0

Found in

2018.4

2019.4

2020.3

2021.1

2021.2

2021.2.0a18

Issue ID

1336288

Regression

No

A model with AnimationType - Legacy and ImportAnimation - false still generates an AnimationComponent on the Root GameObject

Asset Importers

-

Reproduction steps:
1. Open attached project "AnimationReferences.zip"
2. Select "Ball@jump" in the Project view
3. In the "Animation" Tab uncheck "Import Animation"
4. Click "Apply"
5. Select "Model" tab

Expected result: Animation component is not there
Actual result: Animation component is there

Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a17

  1. Response avatar

    Resolution Note (2021.2.X):

    Sorry for the confusion but this actually is the expected behaviour because although a .fbx file may not import animations from the file, it still can reference animations from other fbx files via the "scene@clip.fbx" feature.

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