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Silent crash when building to Standalone
How to reproduce: 1. Open the attached project (link in the edit) 2. Build to Standalone --Observe the crash Reproducible with: 20... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce: 1. Open attached project "case1266878.zip" and scene "SampleScene" 2. Enter Play Mode and observe Game View 3. In ... Read more
[UI] Unable to provide Custom color selection for UVs in Lightmaps
"think yellow for UVs might not be the best colour, since it’s very bright and on a lightmap you’re often dealing with white areas. ... Read more
[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce : 1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project 2. Ma... Read more
[Shuriken] Particle travels a shorter distance when in Play Mode
How to reproduce: 1. Open project from the attached file "1257373.zip" 2. Open the Scene View and select "Particle System" GameObjec... Read more
Simulated touch phase oscillates between "Moved" and "Stationary" when m...
How to reproduce: 1. Open attached project "DeviceSimBugs.zip" 2. Open Device Simulator Window 3. Open SampleScene 4. Enter Play Mod... Read more
[iOS] Storyboard shows in landscape orientation for a second even though...
Steps to reproduce: 1. Open attached project (test-portrait.zip) 2. Switch to iOS 3. Make sure that 'Orientation' is set to 'Auto R... Read more
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
Unable to render to color attachment with ScriptableRenderContext DrawSh...
How to reproduce: 1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene" 2. In Game View, observe inside t... Read more
[DXR] Shader graph does not get Z and W components of texture coordinate...
How to reproduce: 1. Open the attached project named "Case_1265309" 2. Open the Test Scene 3. Enter Play mode 4. Observe the 2 quads... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset