Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4.25f1
2019.4.1f1
2019.4.5f1
2020.1.0b12
2020.2.0a13
Issue ID
1266878
Regression
Yes
[Shuriken] Particles with Rate Over Distance does not emit when moving them in LateUpdate() method
How to reproduce:
1. Open attached project "case1266878.zip" and scene "SampleScene"
2. Enter Play Mode and observe Game View
3. In Hierarchy window select object "Moving"
4. In Inspector window toggle boolean "Move In Late Update" to true
5. Observe Game View
Expected result: Particles emitting as they were emitting in Update() method
Actual result: Particles does not emit
Reproducible with: 2018.4.25f1, 2018.4.26f1, 2019.4.1f1, 2019.4.6f1, 2020.1.0b12, 2020.1.1f1, 2020.2.0a13, 2020.2.0a19
Not reproducible with: 2018.4.24f1, 2019.1.0a1, 2019.4.0f1, 2020.1.0a1, 2020.1.0b11, 2020.2.0a1, 2020.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Specular Highlights have precision issues on devices with Adreno GPU
- Wireframe mesh flickers when cursor is in Scene view
- [Linux] Android build fails with “CommandInvokationFailure: Gradle build failed.” error
- [iOS] Touch.rawPosition changes position when touch is dragged
- Loading a scene with a large amount of light probes causes a performance spike
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b1
Resolution Note (fix version 2020.1):
Fixed in 2020.1.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.11f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.29f1