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Built-in unlit particle shader has HDR color selection for albedo, URP u...
To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more
Wrong default value for array elements added in inspector
When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931"2. Build to iOS with IL2CPP and Script Debugging enabled3. ArgumentException will be thrown w... Read more
UnityEngine.Networking.Types.NetworkID compiler warning
UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when ... Read more
[Shadows] Point light shadow bias leaves gap at large ranges, not possib...
Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more
UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 2...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ArcadeCarRace/Scenes/Track-03.unity” Scene3. Switch ... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
Selecting an element selects all matching elements from other instances ...
How to reproduce:1. Create a new project2. Create a UI Document in the Project Window (Right Click > Create > UI Toolkit > ... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with multiple stack traces when leaving a docked VFX Graph open