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[2D] Screen position out of view frustum errors
Open scene Game in attached project. Reimport all assets in the Project and notice 8 errors about "Screen position out of view frust... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more
[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...
Reproduction steps:1. Open attached project ("URP Multipass.zip")2. Open "New Scene" scene3. Enter Play mode4. In-Game window Top me... Read more
Building project gets stuck on "Compiling shader variants" dialog when L...
How to reproduce:1. Open attached Unity project2. Build project Expected result: Project is built successfully on the selected platf... Read more
Edit Collider needs to be clicked every time after making any small chan...
How to reproduce:1. Open the attached project2. Double click a prefab "Object" in the Project window to enter the Prefab mode3. Go t... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: open the project project contains lots of graphical elements (project takes up 4gb when imported) wait for impor... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce:1) Download attached project ' Vuforia6Test.zip' and open in Unity2) Build and run project on a device3) Click on... Read more
Setting VideoPlayer.frame from code offsets audio
How to reproduce:1. Open attached project "Case_889059_newrepro.zip"2. Enter Play mode3. When the video is playing press W to advanc... Read more
Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...
I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used